♫ SELISIH JAM…
using System;
namespace Selisih_Waktu_011
{
class Class1
{
public struct jam
{
public int hh;
public int mm;
public int ss;
}
static void Main(string[ ] args)
{
jam w1;
jam w2;
jam w3;
Console.Write("Masukkan jam mulai :");
w1.hh=Convert.ToInt32(Console.ReadLine());
Console.Write("Masukkan menit mulai :");
w1.mm=Convert.ToInt32(Console.ReadLine());
Console.Write("Masukkan Detik Mulai :");
w1.ss=Convert.ToInt32(Console.ReadLine());
Console.Write("Masukkan jam selesai :");
w2.hh=Convert.ToInt32(Console.ReadLine());
Console.Write("Masukkan menit Selesai :");
w2.mm=Convert.ToInt32(Console.ReadLine());
Console.Write("Masukkan detik selesai :");
w2.ss=Convert.ToInt32(Console.ReadLine());
if(w2.ss>=w1.ss)
{
w3.ss=w2.ss-w1.ss;
if(w2.mm>=w1.mm)
{
w3.mm=w2.mm-w1.mm;
w3.hh=w2.hh-w1.hh;
Console.WriteLine("{0},{1},{2}",w3.hh,w3.mm,w3.ss);
}
if(w2.mm<w1.mm)
{
w3.mm=(w2.mm+60)-w1.mm;
w2.hh=w2.hh-1;
w3.hh=w2.hh-w1.hh;
Console.WriteLine("{0},{1},{2}",w3.hh,w3.mm,w3.ss);
}
}
if(w2.ss<w1.ss)
{
w3.ss=(w2.ss+60)-w1.ss;
w2.mm=w2.mm-1;
if(w2.mm>=w1.mm)
{
w3.mm=w2.mm-w1.mm;
w3.hh=w2.hh-w1.hh;
Console.WriteLine("{0},{1},{2}",w3.hh,w3.mm,w3.ss);
}
if(w2.mm<w1.mm)
{
w3.mm=(w2.mm+60)-w1.mm;
w2.hh=w2.hh-1;
w3.hh=w2.hh-w1.hh;
Console.WriteLine("{0},{1},{2}",w3.hh,w3.mm,w3.ss);
}
}
Console.ReadLine();
}
}
}
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